#pragma once

#include "agent.h"
#include "vertex.h"
#include "AVector.h"
#include "MiscFunctions.h"

using namespace std;

class circleAgent : public agent
{
public:
	circleAgent(void);
	circleAgent(vertex, AVector, float, team_T);
	~circleAgent(void);

	float radius;
};

